A downloadable game for Windows and macOS

PROTOWORLD WILL BE A GAME WHERE YOU EXPLORE AND EAT AND GROW AND CHANGE.
PROTOWORLD WILL BE A WORLD WHERE A STAR IS FALLING.
PROTOWORLD WILL BE A STORY ABOUT CREATURES THAT DON'T UNDERSTAND.

THIS IS THE FIRST PUBLIC DEMO OF PROTOWORLD. IT AIMS TO SHOWCASE THE PLAYER MOVEMENT AND ABILITIES. THIS GAME IS STILL IN DEVELOPMENT AND IS FAR FROM COMPLETE. PLEASE SEND ME YOUR FEEDBACK SO I CAN IMPROVE IT!

THIS IS A 3D GAME - IT MAY BE SLOWER ON OLDER MACHINES

YOU CAN USE A KEYBOARD, BUT A CONTROLLER IS EASIER

IF YOU ARE ON MAC, CTRL CLICK AND CHOOSE "OPEN" TO RUN

EMAIL FEEDBACK TO: FEEDBACK@PROTOWORLD.NET
WEBSITE:
PROTOWORLD.NET
MY TWITTER: @PIXELATEDCROWN

Download

Download
Protoworld Pre-Alpha Feedback Demo v1.0 (Windows) (English).zip 42 MB
Download
Protoworld Pre-Alpha Feedback Demo v1.0 (Mac) (English).zip 45 MB
Download
PROTOWORLDのフィードバックデモ版v1.0 (Windows) (日本語).zip 42 MB
Download
PROTOWORLDのフィードバックデモ版v1.0 (Mac) (日本語).zip 45 MB

Comments

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Playing on PC

really really nice! very smooth movement, easy to control, physics seem really natural and dynamic with the ball/dash and with swimming/flying - i especially had fun with the swoop hehe the movement on that is really nice, def creates a nice feeling of sudden speed.

The sound and visuals are really well constructed too, they fit nicely together to create a really solid environment. I like the aesthetic and the character design fits the 3d style i think.

I like how the character gains physical additions with each new skill learned, but if i had a criticism it was perhaps that there were quite a lot of skills which personally i dont think you need all of - maybe consider cutting a couple? but then if they're more spread out in the final thing it might work better, idk

Really interested to see where this goes! hope you have fun and it goes well ^-^

I think the movement is super clean. Very controlled when moving normally and more natural and physics based with the ball. I think one thing about the movement that I had a challenge with was facing the right direction, specifically when I wanted to use the tongue. I would have to push the right way but on controller sometimes I'd end up facing a different direction because of how I stopped (release of the stick). If I went to fast I'd walk off the edge. I think a simple way to fix this and retain the original feel would be to have a small start speed that builds quickly to the normal walk speed, ease in ease out kinda deal but very slight so it's still snappy and how you intended. Super cool style, visuals, and sound. I am looking forward to seeing this go crazy haha sick work.

i love this. movement feels good and i had a ball with the flying. aesthetics of cubivore's long lost pc98 cousin. gud gud gud.

I've been following the progress of this for a while, and it looks beautiful!

sadly when I play it on Mac the screen is all glitchy with red yellow and green noise :'( and my ps4 controller seems to have broken controls (the chomp moves you to the left and the roll only goes down)

it won't let me select any buttons in the menu either :'(

This is so awesome!! I've been following progress on tumblr for a bit and it was amazing to try out! I love how you can drive the car into the rooms >:D

after watching you post progress updates on every new "guy" for years now this is IMMENSELY gratifying... so well done and so exciting to see!!!!

big city car guy go honk

Fun lil demo cant wait to see the finished game.  Even got all the lil stars on the side!!

i love this! its beautiful and the soundtrack is nice

I'm getting an error that the pathway is too long when trying to extract? I have windows 10

Hmm, can you try extracting it to your desktop or renaming the folder to something shorter? I probably shouldn't have given them such long names haha

Nevermind, I used the app to install instead and it worked fine!

chomp

I owe you my life